LedblinkyFullPath = D:\LEDBlinky\LEDBlinky\LEDBlinky.When I first plugged in the Aimtrack it immediately acts as a mouse, so I can move it around the screen and click stuff and its just fine without any third party. LogFile = D:\RocketLauncher\RocketLauncher.log RomMappingSingleFilteredRomAutomaticLaunch = falseīlockInputFile = D:\RocketLauncher\Module Extensions\BlockInput.exe RomMappingBackgroundAlign = Stretch and Lose Aspect RomMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular RomMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold RomMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold RomMappingTextOptions = cFFFFFFFF r4 s60 Bold
RlURL = langFile = D:\RocketLauncher\Data\Language\Localization.ini Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Sideġ7:24:54:338 | RL | INFO | +0 | CheckPaths - Startedġ7:24:54:338 | RL | INFO | +0 | CheckPaths - Endedġ7:24:54:338 | RL | INFO | +0 | BuildScript - User Variables: If you want to use a different FE Path, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-f "ġ7:24:54:266 | RL | INFO | +0 | Main - HyperSpin.exe coordinates are x0 y0 w1280 h1024ġ7:24:54:266 | RL | INFO | +0 | Main - RocketLauncher received "Taito Type X" and "Raiden IV"ġ7:24:54:279 | RL | INFO | +15 | Main - Found a "Games Options.ini" file, loading it into memory.ġ7:24:54:279 | RL | INFO | +0 | Main - Raiden IV is using the default emulator: PCLauncherġ7:24:54:279 | RL | INFO | +0 | Main - Checking for a section in D:\RocketLauncher\Settings\Taito Type X\Emulators.iniġ7:24:54:279 | RL | INFO | +0 | Main - Checking for a section in D:\RocketLauncher\Settings\Global Emulators.iniġ7:24:54:280 | RL | INFO | +0 | Main - Found in D:\RocketLauncher\Settings\Global Emulators.iniġ7:24:54:280 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Modules\PCLauncher\PCLauncher.ah k existsġ7:24:54:289 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.ġ7:24:54:289 | RL | INFO | +0 | Main - Raiden IV will use module: D:\RocketLauncher\Modules\PCLauncher\PCLauncher.ah kġ7:24:54:328 | RL | INFO | +47 | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher".ġ7:24:54:328 | RL | INFO | +0 | Main - INI Keys readġ7:24:54:328 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.exe existsġ7:24:54:328 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.dll existsġ7:24:54:338 | RL | INFO | +0 | Main - "Raiden IV" does not qualify for MultiGame. Defaulting to use HyperSpin in ".\HyperSpin\HyperSpin.exe". If you want to load a different Front End Plugin, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-p "ġ7:24:54:256 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Plugins\ugin existsġ7:24:54:266 | RL | WARNING | +16 | Main - No frontendPath was sent via CLI. Monitor #1 (\\.\DISPLAY1): 1280x1024 (1280x980 work) (Primary)ġ7:24:54:256 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\RocketLauncher.exe existsġ7:24:54:256 | RL | WARNING | +0 | Main - Front End plugin was not sent via CLI. Sound 1 Device: Realtek High Definition Audio If I load any game in Hyperspin the game loads fine, but when I press Esc to exit the game returns me back to windows, not to hyperspin. I have Taito Type X set up in rlauncher and games load fine.
Can somebody help me solve this problem? I guess it's a rlauncher problem, not hyperspin probem but I could be wrong.